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Gaze
An A/V Experiment by Arash Akbari
info | Gallery

- Use the latest CHROME on your mac or pc
- Allow your browser to access your camera and microphone (your photos will not be uploaded or saved anywhere unless you want to share them on project's Instagram gallery)
- Use mouse drag / touch to interact with the scene
- Use the setting panel to switch between your device cameras (front / back) or to change the scene's parameters
- Use the camera button on the top left to take photos (You can share them on project's Instagram profile)
- For better experience, use quality headphones


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Gaze

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Thanks for sharing! It will be available on project's Instagram profile.
Arash Akbari's new audio-visual project Gaze has a simple purpose: to create a personalised dronescape that converts your distinct experiences into a custom electronic world warped through its digital lens, using your microphone and camera setup irrespective of device and indeed of location to provide a uniquely modified aural and visual version of your surroundings. 
Sights become a kaleidoscopic miasma of slow-motion eeriness, capable of being customised with a variety of different filters and intensity options that range from the dark and creepy to unsaturated and sepia tones that seem lost in time, whatever seems best to suit the present atmosphere.
Its slow capture speed makes frames fuse and bleed into one another, movements captured in fleeting smears as life flickers by. Many strange and ethereal views are possible and can be captured and saved to your device or uploaded to an online gallery alongside other users, permanising these strange views for others to share in.
Meanwhile, the mainstay of the project lies in its manipulation of sound, using your microphone to not only smear and reprocess the various environmental sounds around you but also the ones that are not, introducing mysterious and organic genesis into the randomness of microphone noise, creating life where there is only digital emptiness.
Imperfections in your hardware therefore give rise to a glowing fuzz of soft drones that bring a gentle reminder of universal activity to even the quietest and most inactive places. Elsewhere, louder and more dynamic surrounds create more demanding noises, generating occasionally harsh and intrusive electronic flangings that disturb the otherwise peaceful and placid movements they're embedded in, like the wash of big sound ships churning the still drone water.
The question remains not of what Gaze can create for you, but where you will take it and what fresh, altered perceptions it will provide for you in those spaces, twisting your sense of local reality and giving you your own personal and living drone record to complement your life as it does so.
Chris Doherty-Ingram

-HipsterPF is used for creating color filters. It is a Threejs post processing shader port of VVVV's Lomograph node. it's available on github.
-Knobs: jQueryKnob
-Thanks to Matt Diamond for his noise filtering technique.

Created by Arash Akbari
Artwork + Photo series: Malthe Ivarsson
Statement words: Chris Doherty-Ingram
Released by BITROT - February 2016











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